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AI Insights · Timothy · October 2021

Top 5 Train Games Performance in Switzerland - Q3 2021

Discover the performance trends of the top 5 train games on a unified platform in Switzerland during Q3 2021, including weekly downloads, revenue, and active users.

Top 5 Train Games Performance in Switzerland - Q3 2021

During the third quarter of 2021, the top 5 train games in Switzerland exhibited varied performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared based on data from Sensor Tower.

Train Station 2: Rail Tycoon by Pixel Federation Games saw fluctuating weekly revenue, peaking at approximately $13K in the week of July 19 and dipping to around $4.8K by August 9. Weekly downloads reached a high of 807 in early August but declined to 494 by the end of September. Similarly, weekly active users started at 6.2K in late June and gradually decreased to 5.4K by the end of the quarter.

City Train Driver Simulator 3D from Quiet Games had a modest revenue performance with a peak of $6 in early September. Weekly downloads hit a high of 771 in early July but tapered off to 207 by the end of September. The game’s weekly active users started at 13 in late June, increased to 358 by mid-July, and then stabilized around 170 by the end of the quarter.

City Train Driver- Train Games by Imperial Arts Pty Ltd experienced consistent weekly downloads, reaching a peak of 289 in mid-August. Weekly active users saw an upward trend, starting at 507 in late June and peaking at 755 by mid-August. Revenue, however, remained minimal, with minor fluctuations throughout the quarter.

Hyper Train by Suji Games had no significant revenue but showed varied download numbers, peaking at 593 in early August and dropping to 25 by the end of September. Weekly active users followed a similar pattern, starting at 492 in late June, peaking at 545 in early July, and gradually declining to 332 by the end of the quarter.

Lastly, Train Taxi by SayGames Ltd saw a steady increase in revenue, reaching up to $188 in mid-September. Weekly downloads were highest at 304 in early July but fell to 113 by the end of September. The game’s weekly active users started at 619 in late June, peaked at 818 in mid-July, and then decreased to 377 by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021